Gambling or gaming? How the Gamers Resistance defeated the Electronic Empire in Star Wars: Battlefront II

(versione italiana di tutto il post qui, sul blog del grande Michele Di Paola, coautore di questo articolo) This is a good story that shows how bad guys don’t always win. And when Star Wars is involved, this is particularly true. A couple of weeks ago, the publishing colossus Electronic Arts (which owns other immensely […]

Read More Gambling or gaming? How the Gamers Resistance defeated the Electronic Empire in Star Wars: Battlefront II

5 reasons why Mass Effect made the history of videogames, and not only

Mass Effect: Andromeda is the latest videogame from Bioware’s ultra-successful Mass Effect franchise, released on March 21st (23rd for Europe, I still don’t know why). In a future post I will talk about Andromeda in detail (it’s very, very controversial), but now it is finally time to discuss the original trilogy, why I think it changed […]

Read More 5 reasons why Mass Effect made the history of videogames, and not only

X-Com, the franchise

This is the story of the videogame franchise that taught me me everything I know about aliens, and space. Ok, not really. But close enough. UFO: Enemy Unknown (known in America as X-COM: UFO Defense to attract fans of 1993’s tv series “The X-Files“) was released in 1994 by MicroProse for DOS and Amiga (ahhh, sweet […]

Read More X-Com, the franchise

Gamification

Think about your favourite game, of any kind. What is it? When was the last time you played it? Were you alone, or with other people? Did you win? Did you even care, to win? These are common questions related to the topic of “games”. Is it easy for you to answer to them? And why? […]

Read More Gamification