5 boardgames I use in the classroom
5 popular boardgames I like to use in training courses and workshops, and my experience with them
Read More 5 boardgames I use in the classroomI write about stories and how they shape the world around us
5 popular boardgames I like to use in training courses and workshops, and my experience with them
Read More 5 boardgames I use in the classroomMy take on Assassin’s Creed: Discovery Tours, the educational platforms that bring history to life in a way never experienced before. In short? I like them!
Read More Assassin’s Creed “Discovery Tours” may well be the best digital tools for education ever madeHere is the English translation of an article I wrote in May 2018 for DODO – the Italian magazine for Youth Policies published by Eurodesk Italy in cooperation with the Sardinia Region. It is a basic introduction to S. Schwartz’s Theory of Universal Human Values, how values change in society, and a story about the […]
Read More Global Education: 3 lessons we can still learn from the “Live Aid Legacy”Ups, we did it again! “Follow the Yellow Brick Road” is a very successful training course we have realised for the first time in Italy in December 2013, and that since then we have brought (with some variations each time) to Czech Republic and Netherlands. This time, we took it back where it all started: […]
Read More Follow the Yellow Brick Road – Italy 2017Hello everyone! Following the discussion on Gamification (which takes place mostly in my head, but it’s still a discussion), here is a top 5 list of the videogames that I consider memorable learning experiences. It’s not an overstatement: through years (and years, and years) of gaming I have learned a lot of real-life skills and competences that I apply in […]
Read More My top 5 Videogames that are better than schoolThink about your favourite game, of any kind. What is it? When was the last time you played it? Were you alone, or with other people? Did you win? Did you even care, to win? These are common questions related to the topic of “games”. Is it easy for you to answer to them? And why? […]
Read More GamificationAbout “The Wizard of Oz” we have already discussed a little in another post. The movie was released in 1939 and it was truly revolutionary for its times. It had a huge impact on popular culture, originating a stream of sequels, cartoons, tv shows, and references across all media. In 2007, the movie was listed in UNESCO’s […]
Read More Follow the Yellow Brick Road